[ 源代码: glbsp ]
软件包:libglbsp-dev(2.24-5)
node builder library for OpenGL-based Doom-style games (headers)
glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes which glBSP creates, including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
其他与 libglbsp-dev 有关的软件包
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- dep: libglbsp3 (= 2.24-5)
- node builder library for OpenGL-based Doom-style games
下载 libglbsp-dev
硬件架构 | 软件包大小 | 安装后大小 | 文件 |
---|---|---|---|
amd64 | 44.4 kB | 193.0 kB | [文件列表] |
arm64 | 43.8 kB | 190.0 kB | [文件列表] |
armel | 42.4 kB | 150.0 kB | [文件列表] |
armhf | 40.4 kB | 120.0 kB | [文件列表] |
i386 | 49.1 kB | 165.0 kB | [文件列表] |
mips64el | 49.5 kB | 248.0 kB | [文件列表] |
mipsel | 48.9 kB | 176.0 kB | [文件列表] |
ppc64el | 51.9 kB | 241.0 kB | [文件列表] |
s390x | 42.3 kB | 193.0 kB | [文件列表] |