все параметры
buster  ]
[ Источник: mercator  ]

Пакет: libmercator-0.3-dev (0.3.3-5)

Ссылки для libmercator-0.3-dev

Screenshot

Ресурсы Debian:

Исходный код mercator:

Сопровождающие:

Внешние ресурсы:

Подобные пакеты:

WorldForge terrain library - development files

Mercator is primarily aimed at terrain for multiplayer online games and forms one of the WorldForge core libraries. It is intended to be used as a terrain library on the client, while a subset of features are useful on the server.

Mercator is designed in such a way that individual tiles can be generated on-the-fly from a very small source data set. Each tile uses a fast deterministic random number generation to ensure that identical results are produced "anytime, anywhere". This enables transmission of terrain across low bandwidth links as part of the standard data stream, or server side collision detection with the same terrain that the player sees.

The use of tiles means that there is inherently a large degree of gross control of the shape of the terrain. Finer control is implemented by allowing geometric modifications - for example, a polygonal area might be flattened, or a crater could be applied.

This package contains the files for developing with the mercator library.

Теги: Разработка программного обеспечения: Библиотеки, Роль: Библиотека разработчика

Другие пакеты, относящиеся к libmercator-0.3-dev

  • зависимости
  • рекомендации
  • предложения
  • enhances

Загрузка libmercator-0.3-dev

Загрузить для всех доступных архитектур
Архитектура Размер пакета В установленном виде Файлы
amd64 32,7 Кб109,0 Кб [список файлов]
arm64 32,7 Кб109,0 Кб [список файлов]
armhf 32,7 Кб109,0 Кб [список файлов]
i386 32,7 Кб109,0 Кб [список файлов]