Alle Optionen
buster  ]
[ Quellcode: mercator  ]

Paket: libmercator-0.3-dev (0.3.3-5)

Links für libmercator-0.3-dev

Screenshot

Debian-Ressourcen:

Quellcode-Paket mercator herunterladen:

Betreuer:

Externe Ressourcen:

Ähnliche Pakete:

WorldForge terrain library - development files

Mercator is primarily aimed at terrain for multiplayer online games and forms one of the WorldForge core libraries. It is intended to be used as a terrain library on the client, while a subset of features are useful on the server.

Mercator is designed in such a way that individual tiles can be generated on-the-fly from a very small source data set. Each tile uses a fast deterministic random number generation to ensure that identical results are produced "anytime, anywhere". This enables transmission of terrain across low bandwidth links as part of the standard data stream, or server side collision detection with the same terrain that the player sees.

The use of tiles means that there is inherently a large degree of gross control of the shape of the terrain. Finer control is implemented by allowing geometric modifications - for example, a polygonal area might be flattened, or a crater could be applied.

This package contains the files for developing with the mercator library.

Markierungen: Software-Entwicklung: Bibliotheken, Rolle: Entwicklungs-Bibliothek

Andere Pakete mit Bezug zu libmercator-0.3-dev

  • hängt ab von
  • empfiehlt
  • schlägt vor
  • erweitert

libmercator-0.3-dev herunterladen

Download für alle verfügbaren Architekturen
Architektur Paketgröße Größe (installiert) Dateien
amd64 32,7 kB109,0 kB [Liste der Dateien]
arm64 32,7 kB109,0 kB [Liste der Dateien]
armhf 32,7 kB109,0 kB [Liste der Dateien]
i386 32,7 kB109,0 kB [Liste der Dateien]