Pakket: wadc (3.1-1)
Verwijzigingen voor wadc
Debian bronnen:
Het bronpakket wadc downloaden:
Beheerder:
Externe bronnen:
- Homepage [jmtd.net]
Vergelijkbare pakketten:
programming environment for creating Doom maps
WadC (Wad Compiler) is an Integrated Development Environment and functional programming language for developing Doom-engine maps. It can be used to generate complex levels which can be saved in Doom's WAD format.
The IDE includes a text-editor component; a debug output pane and a 2D drawing pane which previews the current script's output. Also included is an experimental command line interface, wadccli.
An external nodes builder (such as zdbsp) is required before the resulting WAD file can be played by a doom-engine.
Andere aan wadc gerelateerde pakketten
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- dep: default-jre
- Standard Java or Java compatible Runtime
- of java8-runtime
- virtueel pakket geboden door default-jre, openjdk-17-jre, openjdk-21-jre
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- dep: jarwrapper
- Run executable Java .jar files
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- dep: libpicocli-java (>= 4.6.1)
- Tiny command line interpreter library for Java applications
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- rec: freedoom
- two single player campaigns for Doom-compatible engines
- of doom-wad
- virtueel pakket geboden door doom-wad-shareware, freedm, freedoom
- of boom-wad
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- of game-data-packager
- Installer for game data files
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- rec: prboom-plus
- transitional dummy package (prboom-plus -> dsda-doom)
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- virtueel pakket geboden door doomsday, dsda-doom, woof-doom
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- rec: zdbsp
- node builder library for OpenGL-based Doom-style games
- of doom-node-builder
- virtueel pakket geboden door glbsp, zdbsp