Пакунок: wadc (3.1-1)
Links for wadc
Debian Resources:
Download Source Package wadc:
Maintainer:
External Resources:
- Homepage [jmtd.net]
Similar packages:
programming environment for creating Doom maps
WadC (Wad Compiler) is an Integrated Development Environment and functional programming language for developing Doom-engine maps. It can be used to generate complex levels which can be saved in Doom's WAD format.
The IDE includes a text-editor component; a debug output pane and a 2D drawing pane which previews the current script's output. Also included is an experimental command line interface, wadccli.
An external nodes builder (such as zdbsp) is required before the resulting WAD file can be played by a doom-engine.
Інші пакунки пов'язані з wadc
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- dep: default-jre
- Standard Java or Java compatible Runtime
- or java8-runtime
- virtual package provided by default-jre, openjdk-17-jre, openjdk-21-jre
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- dep: jarwrapper
- Запуск виконуваних Java-файлів *.jar
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- dep: libpicocli-java (>= 4.6.1)
- Tiny command line interpreter library for Java applications
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- rec: freedoom
- two single player campaigns for Doom-compatible engines
- or doom-wad
- virtual package provided by doom-wad-shareware, freedm, freedoom
- or boom-wad
- Пакунок недоступний
- or game-data-packager
- Installer for game data files
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- rec: prboom-plus
- transitional dummy package (prboom-plus -> dsda-doom)
- or boom-engine
- virtual package provided by doomsday, dsda-doom, woof-doom
- or doom-engine
- virtual package provided by chocolate-doom, crispy-doom, doomsday, dsda-doom, woof-doom
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- rec: zdbsp
- node builder library for OpenGL-based Doom-style games
- or doom-node-builder
- virtual package provided by glbsp, zdbsp
Завантажити wadc
Архітектура | Розмір пакунка | Розмір після встановлення | Файли |
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all | 572.0 kB | 1,118.0 kB | [список файлів] |