[ 原始碼: box2d ]
套件:libbox2d2(2.4.1-3 以及其他的)
2D physics engine
2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
其他與 libbox2d2 有關的套件
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- dep: libc6 (>= 2.27)
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
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- dep: libgcc-s1 (>= 3.0)
- GCC 支援函式庫
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- dep: libstdc++6 (>= 4.1.1)
- GNU Standard C++ Library v3