[ 原始碼: eureka ]
套件:eureka(1.27b-2)
map editor for the classic DOOM games
Eureka is a cross-platform map editor for the classic DOOM games. It started as a fork of the Yadex editor attempting to make it use the FLTK GUI toolkit and implement multiple Undo / Redo.
Supported games include DOOM, DOOM 2, Final Doom, FreeDoom, HacX and Heretic. Supported source ports are Boom, EDGE, Doom Legacy and Odamex.
其他與 eureka 有關的套件
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- dep: libc6 (>= 2.14) [amd64]
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
- dep: libc6 (>= 2.17) [arm64, ppc64el]
- dep: libc6 (>= 2.4) [除 amd64, arm64, ppc64el]
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- dep: libfltk-gl1.3
- Fast Light Toolkit - OpenGL rendering support
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- dep: libfltk-images1.3 (>= 1.3.0)
- Fast Light Toolkit - image loading support
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- dep: libfltk1.3 (>= 1.3.4)
- Fast Light Toolkit - main shared library
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- dep: libgcc-s1 (>= 3.0) [除 armel, armhf]
- GCC 支援函式庫
- dep: libgcc-s1 (>= 3.5) [armel, armhf]
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- dep: libgl1
- Vendor neutral GL dispatch library -- legacy GL support
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- dep: libstdc++6 (>= 5.2)
- GNU Standard C++ Library v3
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- dep: libx11-6
- X11 client-side library
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- dep: zlib1g (>= 1:1.1.4)
- 壓縮函式庫 - 跑程式時用(runtime)
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- rec: freedoom
- two single player campaigns for Doom-compatible engines
- 或者 game-data-packager
- Installer for game data files
下載 eureka
硬體架構 | 套件大小 | 安裝後大小 | 檔案 |
---|---|---|---|
amd64 | 649。8 kB | 1,534。0 kB | [檔案列表] |
arm64 | 602。8 kB | 1,506。0 kB | [檔案列表] |
armel | 585。7 kB | 1,412。0 kB | [檔案列表] |
armhf | 580。5 kB | 1,140。0 kB | [檔案列表] |
i386 | 672。9 kB | 1,612。0 kB | [檔案列表] |
mips64el | 650。2 kB | 1,974。0 kB | [檔案列表] |
mipsel | 654。8 kB | 1,859。0 kB | [檔案列表] |
ppc64el | 667。4 kB | 1,850。0 kB | [檔案列表] |
s390x | 603。1 kB | 1,590。0 kB | [檔案列表] |