套件:libclansdl-1.0v5(1.0~svn3827-8)
SDL module for ClanLib game SDK
ClanLib delivers a platform independent interface to write games with. If a game is written with ClanLib, it should be possible to compile the game under any platform (supported by ClanLib, that is) without changing the application source code.
But ClanLib is not just a wrapper library, providing a common interface to low-level libraries such as DirectFB, DirectX, OpenGL, X11, etc. While platform independence is ClanLib's primary goal, it also tries to be a service-minded game SDK. In other words, great effort has been put into designing the API, to ensure ClanLib's ease of use - while maintaining its power.
This package contains the SDL module (clanSDL).
其他與 libclansdl-1.0v5 有關的套件
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- dep: libc6 (>= 2.4)
- GNU C 函式庫:共用函式庫
同時作為一個虛擬套件由這些套件填實: libc6-udeb
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- dep: libclanapp-1.0v5 (= 1.0~svn3827-8)
- ClanLib game SDK runtime
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- dep: libgcc-s1 (>= 3.5)
- GCC 支援函式庫
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- dep: libsdl-gfx1.2-5 (>= 2.0.25)
- drawing and graphical effects extension for SDL
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- dep: libsdl1.2debian (>= 1.2.11)
- Simple DirectMedia Layer
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- dep: libstdc++6 (>= 5.2)
- GNU Standard C++ Library v3