Paket: rtcw (1.51.c+dfsg1-3) [contrib]
Länkar för rtcw
Debianresurser:
Hämta källkodspaketet iortcw:
Ansvariga:
Externa resurser:
- Hemsida [github.com]
Liknande paket:
game engine for Return to Castle Wolfenstein
Return to Castle Wolfenstein is a military- and occult-themed first-person shooter game in a Second World War setting, originally released in 2001. It is a sequel to Wolfenstein 3D, which is also available for Debian (in the wolf4sdl package).
This package contains the iortcw game engines for the single-player campaign and multiplayer, based on ioquake3 and the GPL source releases of RTCW.
For security reasons, this version has been modified to prevent native executable code from being unpacked from game packages (PK3 files). Some game modifications will not work as a result of this change.
Return to Castle Wolfenstein requires non-distributable game data files in the rtcw-data package, prepared using the game-data-packager tool.
Andra paket besläktade med rtcw
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- dep: libc6 (>= 2.29)
- GNU C-bibliotek: Delade bibliotek
också ett virtuellt paket som tillhandahålls av libc6-udeb
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- dep: libgcc-s1 (>= 3.0)
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- dep: libjpeg62-turbo (>= 1.3.1)
- libjpeg-turbo JPEG runtime library
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- dep: libopenal1 (>= 1.14)
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- dep: libopus0 (>= 1.1)
- Opus codec runtime library
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- dep: libopusfile0 (>= 0.5)
- High-level API for basic manipulation of Ogg Opus audio streams
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- dep: libsdl2-2.0-0 (>= 2.0.12+dfsg1)
- Simple DirectMedia Layer
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- dep: libstdc++6 (>= 5)
- GNU standardbibliotek v3 för C++
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- dep: libvorbisfile3 (>= 1.3.6)
- high-level API for Vorbis General Audio Compression Codec
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- dep: rtcw-common (= 1.51.c+dfsg1-3)
- common files for Return to Castle Wolfenstein
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- dep: zlib1g (>= 1:1.1.4)
- Kompressionsbibliotek - körtidspaket
Hämta rtcw
Arkitektur | Paketstorlek | Installerad storlek | Filer |
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i386 | 1.679,6 kbyte | 6.770,0 kbyte | [filförteckning] |