[ ソース: ode ]
パッケージ: libode8 (2:0.16-3)
Open Dynamics Engine - runtime library
ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection.
This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
その他の libode8 関連パッケージ
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- dep: libc6 (>= 2.14) [amd64]
- GNU C ライブラリ: 共有ライブラリ
以下のパッケージによって提供される仮想パッケージでもあります: libc6-udeb
- dep: libc6 (>= 2.17) [arm64]
- dep: libc6 (>= 2.4) [armhf, i386]
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- dep: libccd2
- Library for collision detection between convex shapes - shared library
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- dep: libgcc1 (>= 1:3.0) [armhf 以外]
- GCC 共有ライブラリ
- dep: libgcc1 (>= 1:3.5) [armhf]
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- dep: libstdc++6 (>= 5)
- GNU 標準 C++ ライブラリ v3