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[ Source: gnome-mastermind  ]

Paketti: gnome-mastermind (0.3.1-5)

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Mastermind™ clone for GNOME

The goal of this board game is to break a code using obscure hints. The game is played by 2 players: the codemaker (the computer) and the codebreaker. The computer generates a combination of 4 colors. The codebreaker has to guess that pattern (both order and colors) with the least number of tries. At each turn, the codebreaker tries a pattern and the computer provides feedback by placing pegs in the score grid. A white peg indicates a right color but wrong position; a colored peg means that both color and position are correctly guessed.

Tagit: Games and Amusement: Board, Implemented in: C, User Interface: Graphical User Interface, interface::x11, role::program, Interface Toolkit: GTK, Purpose: Game Playing, X Window System: Application

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