Paketti: libbox2d-dev (2.3.1+ds-7)
Links for libbox2d-dev
Debian-palvelut:
Imuroi lähdekoodipaketti box2d:
Ylläpitäjät:
- Debian Games Team (Laadunvalvontasivu, Mail Archive)
- Miriam Ruiz (Laadunvalvontasivu)
- Barry deFreese (Laadunvalvontasivu)
- Markus Koschany (Laadunvalvontasivu)
External Resources:
- Kotisivu [www.box2d.org]
Samankaltaisia paketteja:
2D physics engine - development files
2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
This package contains the development libraries and headers.
Muut pakettiin libbox2d-dev liittyvät paketit
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- dep: libbox2d2.3.0 (= 2.3.1+ds-7)
- 2D physics engine
Imuroi libbox2d-dev
Arkkitehtuuri | Paketin koko | Koko asennettuna | Tiedostot |
---|---|---|---|
amd64 | 137.1 kt | 758.0 kt | [tiedostoluettelo] |
arm64 | 127.2 kt | 716.0 kt | [tiedostoluettelo] |
armel | 139.2 kt | 761.0 kt | [tiedostoluettelo] |
armhf | 125.1 kt | 616.0 kt | [tiedostoluettelo] |
i386 | 135.7 kt | 677.0 kt | [tiedostoluettelo] |
mips64el | 147.7 kt | 855.0 kt | [tiedostoluettelo] |
mipsel | 150.7 kt | 719.0 kt | [tiedostoluettelo] |
ppc64el | 145.0 kt | 788.0 kt | [tiedostoluettelo] |
s390x | 127.4 kt | 723.0 kt | [tiedostoluettelo] |