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[ Source: meshoptimizer  ]

Package: libmeshoptimizer0d (0.15+dfsg-3)

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Mesh optimizing library for 3D object rendering

When a GPU renders triangle meshes, various stages of the GPU pipeline have to process vertex and index data. The efficiency of these stages depends on the data you feed to them; this library provides algorithms to help optimize meshes for these stages, as well as algorithms to reduce the mesh complexity and storage overhead.

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Architecture Package Size Installed Size Files
amd64 37.6 kB103.0 kB [list of files]
arm64 34.7 kB91.0 kB [list of files]
armel 33.6 kB95.0 kB [list of files]
armhf 33.2 kB75.0 kB [list of files]
i386 38.4 kB103.0 kB [list of files]
mips64el 38.7 kB110.0 kB [list of files]
mipsel 37.8 kB102.0 kB [list of files]
ppc64el 42.0 kB147.0 kB [list of files]
s390x 37.0 kB103.0 kB [list of files]