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[ Source: astc-encoder  ]

Package: libastcenc-dev (2.1+ds-3)

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ASTC image compression and decompression library headers

The Adaptive Scalable Texture Compression (ASTC) format, developed by Arm® and AMD, has been adopted as an official extension to the Open GL®, OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward both in terms of image quality at a given bitrate, and in terms of the format and bitrate flexibility available to content creators. This allows more assets to use compression, often at a reduced bitrate compared to legacy formats, reducing memory bandwidth and energy consumption.

This package provides the development headers to include ASTC support in other applications.

Tags: Software Development: Libraries, Role: Development Library

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Architecture Package Size Installed Size Files
amd64 10.4 kB44.0 kB [list of files]
arm64 10.4 kB44.0 kB [list of files]
armel 10.3 kB44.0 kB [list of files]
armhf 10.4 kB44.0 kB [list of files]
i386 10.4 kB44.0 kB [list of files]
mips64el 10.4 kB44.0 kB [list of files]
mipsel 10.3 kB44.0 kB [list of files]
ppc64el 10.4 kB44.0 kB [list of files]
s390x 10.4 kB44.0 kB [list of files]